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Global Animation Software Market Size, Share and Forecast By Key Players-Autodesk, Side Effects Software, Adobe Systems, MAXON Computer, HI Corporation 11-26-2024 08:41 PM CET | Advertising, Media Consulting, Marketing Research Press release from: Market Research Intellect Animation Software Market USA, New Jersey- According to the Market Research Intellect, the global Animation Software market is projected to grow at a robust compound annual growth rate (CAGR) of 9.7% from 2024 to 2031. Starting with a valuation of 12.91 Billion in 2024, the market is expected to reach approximately 22.5 Billion by 2031, driven by factors such as Animation Software and Animation Software. This significant growth underscores the expanding demand for Animation Software across various sectors. The animation software market is experiencing robust growth, fueled by the increasing demand for digital content across various industries, including entertainment, gaming, advertising, and education. As the global demand for high-quality animations in movies, TV shows, and video games continues to rise, the need for advanced animation software has become more critical. Additionally, the widespread adoption of social media platforms and the growing popularity of online video content have further propelled the market. Innovations in virtual reality (VR), augmented reality (AR), and 3D animation are contributing to the evolution of animation software, offering more immersive and interactive experiences. Moreover, the rise of mobile gaming and the increasing number of independent creators have made animation tools more accessible, further expanding the market. With continued technological advancements and greater creative opportunities, the animation software market is poised for steady growth in the coming years. The dynamics of the animation software market are shaped by technological advancements, evolving consumer preferences, and the growing demand for immersive visual experiences. The integration of cutting-edge technologies like AI, machine learning, and real-time rendering is driving innovation in animation software, making it faster, more efficient, and accessible to a wider range of users. As industries such as gaming, film, and advertising increasingly rely on high-quality visual content, there is a growing need for advanced animation tools that offer realistic, dynamic visuals. The market is also influenced by the rise of online platforms and streaming services, which have created new opportunities for animation in digital content. Additionally, the growing popularity of 3D animation and interactive media in advertising and educational content is expanding the scope of animation software, further accelerating market growth and adoption across various sectors. Request PDF Sample Copy of Report: (Including Full TOC, List of Tables & Figures, Chart) @ https://www.marketresearchintellect.com/download-sample/?rid=1939850&utm_source=OpenPr&utm_medium=049 Key Drivers: The growth of the Animation Software market is driven by several key factors. Technological advancements in Animation Software have enabled greater efficiency and enhanced capabilities, spurring adoption across industries. Additionally, the rising demand for sustainable and eco-friendly solutions is pushing companies to innovate and adopt greener practices. Expanding applications in sectors like Animation Software and Animation Software are further contributing to market demand, as these industries seek advanced solutions to streamline operations and enhance product quality. Favorable government policies and incentives in regions such as North America, Europe, and Asia-Pacific support investment and growth. Moreover, an increasing focus on Animation Software for improving operational efficiency and cost-effectiveness is encouraging businesses to embrace new technologies, fostering sustained market expansion. Mergers and Acquisitions Mergers and acquisitions (M&A) play a pivotal role in the Animation Software market, as companies look to expand their capabilities, access new technologies, and strengthen market presence. Leading players engage in strategic acquisitions to consolidate their position and gain a competitive edge. These transactions often facilitate the integration of advanced Animation Software solutions, helping firms broaden their product portfolios and meet growing customer demands. Additionally, M&A activities support companies in achieving economies of scale and penetrating new regional markets, particularly in high-growth areas like Asia-Pacific. Through such strategic alliances, businesses aim to accelerate innovation, enhance operational efficiency, and address evolving market challenges, ultimately driving the overall growth of the Animation Software market. Get a Discount On The Purchase Of This Report @ https://www.marketresearchintellect.com/ask-for-discount/?rid=1939850&utm_source=OpenPr&utm_medium=049 The following Key Segments Are Covered in Our Report By Type 2D Animation 3D Animation Online Animation Other Animation Software By Application Individual Users Enterprises Others Major companies in Animation Software Market are: Autodesk, Side Effects Software, Adobe Systems, MAXON Computer, HI Corporation, Nemetschek, Reallusion, Toon Boom Animation, Serif, NewTek, Zygote Media Group Inc Smith Micro Software, The Foundry Visionmongers, PMG Worldwide, Powtoon Global Animation Software Market -Regional Analysis North America: North America is expected to hold a significant share of the Animation Software market due to advanced technological infrastructure and the presence of major market players. High demand across sectors like Animation Software and Animation Software is driving growth, with the U.S. being a key contributor. Additionally, ongoing investments in R&D and innovation reinforce the region's strong market position. Europe: Europe is projected to experience steady growth, driven by stringent regulatory standards and a rising focus on sustainability in Animation Software practices. Countries like Germany, France, and the UK are leading due to their advanced industrial base and supportive government policies. The demand for eco-friendly and efficient Animation Software solutions is expected to continue fostering market expansion. Asia-Pacific: Asia-Pacific is anticipated to be the fastest-growing region, fueled by rapid industrialization and urbanization. Countries such as China, India, and Japan are driving demand due to expanding consumer bases and increasing investments in infrastructure. The region's robust manufacturing sector and favorable economic policies further enhance growth opportunities in the Animation Software market. Latin America: Latin America and the Middle East & Africa are expected to show moderate growth in the Animation Software market. In Latin America, growth is supported by rising industrial activities in countries like Brazil and Mexico. Meanwhile, in the Middle East & Africa, infrastructure development and an increasing focus on innovation in sectors like Animation Software are key drivers of market expansion. Middle East and Africa: The Middle East and Africa represent emerging markets in the global Animation Software market, with countries like UAE, Saudi Arabia, South Africa, and Nigeria showing promising growth potential. Economic diversification efforts, urbanization, and a young population are driving demand for Animation Software products and services in the region. Frequently Asked Questions (FAQ) 1. What is the current size of the Animation Software market? Answer: The Animation Software market was valued at approximately 12.91 Billion in 2024, with projections suggesting it will reach 22.5 Billion by 2031, growing at a CAGR of 9.7%. 2. What factors are driving the growth of the Animation Software market? Answer: The market's expansion is attributed to several factors, including increased demand for Animation Software, advancements in Animation Software technology, and the adoption of Animation Software across various sectors. 3. Which regions are expected to dominate the Animation Software market? Answer: Regions such as North America, Europe, and Asia-Pacific are anticipated to lead due to the presence of major industry players and growing investments in Animation Software. 4. Who are the key players in the Animation Software market? Answer: Prominent companies in the Animation Software market include Animation Software, Animation Software, and Animation Software, each contributing to market growth through innovations and strategic partnerships. 5. What challenges does the Animation Software market face? Answer: The market faces challenges such as Animation Software, regulatory compliance, and competition from alternative solutions. However, ongoing advancements aim to address these issues. 6. What are the future trends in the Animation Software market? Emerging trends include the integration of Animation Software technology, sustainability practices, and digital transformation in processes, all expected to shape the market's future. 7. How can businesses benefit from the Animation Software market? Answer: Businesses can leverage growth opportunities in the Animation Software market by adopting new solutions, enhancing operational efficiency, and expanding their offerings to meet evolving consumer demands. 8. Why invest in a Animation Software market report from MRI? Answer: MRI's report provides in-depth analysis, future projections, and key insights to support strategic decision-making, enabling businesses to stay competitive and capitalize on growth trends in the Animation Software market. 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Bob Dylan biopic is an immaculate portrayal of grumpy singer’s rise to fame – sadly the women are not rounded charactersMIAMI — As her students finished their online exam, Arlet Lara got up to make a . Her 16-year-old son found her on the kitchen floor. First, he called Dad in a panic. Then 911. “I had a stroke and my life made a 180-degree turn,” Lara told the Miami Herald, recalling the medical scare she experienced in May 2020 in the early months of the COVID pandemic. “The stroke affected my left side of the body,” the North Miami woman and former high school math teacher said. Lara, an avid runner and gym goer, couldn’t even walk. “It was hard,” the 50-year-old mom said. After years of rehabilitation therapy and a foot surgery, Lara can walk again. But she still struggles with moving. This summer, she became the first patient in South Florida to get an implant of a new and only FDA-approved nerve stimulation device designed to help ischemic stroke survivors regain movement in their arms and hands. This first procedure was at Jackson Memorial Hospital in Miami. Lara’s rehab was at at the Christine E. Lynn Rehabilitation Center for The Miami Project to Cure Paralysis, part of a partnership between Jackson Health System and UHealth. Every year, thousands in the United States , with one occurring every 40 seconds, according to the U.S. Centers for Disease Control and Prevention. The majority of strokes are ischemic, often caused by blood clots that obstruct blood flow to the brain. For survivors, most of whom are left with some level of disability, the Vivistim Paired VNS System, the device implanted in Lara’s chest, could be a game changer in recovery, said Dr. Robert Starke, a UHealth neurosurgeon and interventional neuroradiologist. He also serves as co-director of endovascular neurosurgery at Jackson Memorial Hospital, part of Miami-Dade’s public hospital system. Arlet Lara, the first patient in South Florida to get an FDA-approved nerve stimulation implant, right, runs into her rehabilitation neurology physician Dr. Gemayaret Alvarez, before her physical therapy appointment on Monday, Sept. 9, 2024, at Lynn Rehabilitation Center at Jackson Memorial Hospital. The implant is designed to help stroke survivors regain function in their arms. (Alie Skowronski/Miami Herald/TNS) Arlet Lara, the first patient in South Florida to get an FDA-approved nerve stimulation implant designed to help stroke survivors regain function in their arms, goes through exercises while her therapist activates the device during her physical therapy appointment on Monday, Sept. 9, 2024, at Lynn Rehabilitation Center at Jackson Memorial Hospital. The activation works as positive reinforcement to her muscles when she completes the exercise correctly. (Alie Skowronski/Miami Herald/TNS) Arlet Lara, the first patient in South Florida to get an FDA-approved nerve stimulation implant, does an exercise while Neil Batungbakal, rehabilitation therapist, activates the implant with the black trigger during her physical therapy appointment on Monday, Sept. 9, 2024, at Lynn Rehabilitation Center at Jackson Memorial Hospital. The implant is designed to help stroke survivors regain function in their arms. The activation works as positive reinforcement to her muscles when she completes the exercise correctly. (Alie Skowronski/Miami Herald/TNS) Arlet Lara, the first patient in South Florida to get an FDA- approved nerve stimulation implant, does an exercise while Neil Batungbakal, rehabilitation therapist, activates the implant with the black trigger during her physical therapy appointment on Monday, Sept. 9, 2024, at Lynn Rehabilitation Center at Jackson Memorial Hospital. Arlet Lara, the first patient in South Florida to get an FDA-approved nerve stimulation implant, right, runs into her rehabilitation neurology physician Dr. Gemayaret Alvarez, before her physical therapy appointment on Monday, Sept. 9, 2024, at Lynn Rehabilitation Center at Jackson Memorial Hospital. The implant is designed to help stroke survivors regain function in their arms. (Alie Skowronski/Miami Herald/TNS) The Vivistim Paired VNS System is a small pacemaker-like device implanted in the upper chest and neck area. Patients can go home the same day. The U.S. Food and Drug Administration in 2021 to be used alongside post-ischemic stroke rehabilitation therapy to treat moderate to severe mobility issues in hands and arms. Lara’s occupational therapist can activate the device during rehabilitation sessions to electrically stimulate the vagus nerve, which runs from the brain down to the abdomen and regulates various parts of the body’s nervous system. The electrical stimulation rewires the brain to improve a stroke survivor’s ability to move their arms and hands. Lara also has a magnet she can use to activate the device when she wants to practice at home. Her therapy consists of repetitive tasks, including coloring, pinching cubes and grabbing and releasing cylindrical shapes. After several weeks of rehabilitation therapy with the device, Lara has seen improvement. “Little by little, I’m noticing that my hand is getting stronger. I am already able to brush my teeth with the left hand,” she told the Miami Herald in September. Since then, Lara has finished the initial six-week Vivitism therapy program, and is continuing to use the device in her rehabilitation therapy. She continues to improve and can now eat better with her left hand and can brush her hair with less difficulty, according to her occupational therapist, Neil Batungbakal. Lara learned about the device through an online group for stroke survivors and contacted the company to inquire. She then connected them with her Jackson medical team. Now a year later, the device is available to Jackson patients. So far, four patients have received the implant at Jackson. Starke sees the device as an opportunity to help bring survivors one step closer to regaining full mobility. Strokes are a leading cause of disability worldwide. While most stroke survivors can usually recover some function through treatment and rehabilitation, they tend to hit a “major plateau” after the first six months of recovery, he said. Vivistim, when paired with rehabilitation therapy, could change that. Jackson Health said results of a clinical trial published in the peer-reviewed medical journal in 2021 showed that the device, “when paired with high-repetition, task-specific occupational or physical therapy, helps generate two to three times more hand and arm function for stroke survivors than rehabilitation therapy alone.” The device has even shown to benefit patients 20 years from their original stroke, according to Starke. “So now a lot of these patients that had strokes 10-15 years ago that thought that they would never be able to use their arm in any sort of real functional way are now able to have a real meaningful function, which is pretty tremendous,” Starke said. Vivistim’s vagus-nerve stimulation technology by researchers at the University of Texas at Dallas’ Texas Biomedical Device Center and is being sold commercially by Austin-based MicroTransponder, a company started by university graduates. Similar devices are used to . For Lara, the device is a new tool to help her recovery journey. “Everything becomes a challenge so we are working with small things every day because I want to get back as many functions as possible,” Lara said. Patients interested in Vivistim should speak with their doctor to check their eligibility. The FDA said patients should make sure to discuss any prior medical history, including concurrent forms of brain stimulation, current diathermy treatment, previous brain surgery, depression, respiratory diseases and disorders such as asthma, and cardiac abnormalities. “Adverse events included but were not limited to dysphonia (difficulty speaking), bruising, falling, general hoarseness, general pain, hoarseness after surgery, low mood, muscle pain, fracture, headache, rash, dizziness, throat irritation, urinary tract infection and fatigue,” the FDA said. MicroTransponder says the device is “covered by Medicare, Medicaid, and private insurance with prior authorization on a case-by-case basis.”

California to consider requiring mental health warnings on social media sitesTrump’s latest tariff plan aims at multiple countries. What does it mean for the US?Neuer gets sent off for 1st time and Bayern Munich exits German Cup early again

Trump’s latest tariff plan aims at multiple countries. What does it mean for the US?Is Enron back? If it's a joke, some former employees aren't laughingBoth Oklahoma and Providence are hoping they'll have key pieces back in place when the two undefeated teams square off in the first round of the Battle 4 Atlantis on Wednesday in Paradise Island, Bahamas. The Friars (5-0) are expected to have Bryce Hopkins available, according to a report from Field of 68. Hopkins was averaging 15.5 points and 8.6 rebounds last season before suffering a torn anterior cruciate ligament Jan. 3. He returned to full-go practices last week, and Tuesday, Providence coach Kim English said Hopkins would be a "game-time decision" against the Sooners. "It's been a process," English said. "We're not rushing it." But English praised Hopkins' progress since the Friars' last game, Nov. 19, when Hopkins went through pregame warmups. "I thought he looked better than I remembered," English said. "He's been in our system for the past year. His patience, his understanding, his versatility on offense and defense ... it's been great to see him in practice." The Sooners (4-0) are hopeful that they'll get Brycen Goodine back. Goodine played for the Friars for two seasons from 2020-22 before transferring to Fairfield for two seasons and then to Oklahoma this offseason. Goodine suffered an ankle injury in the Sooners' opener Nov. 4 and has not played since. "He's a really tough kid and trying to push through it," Oklahoma coach Porter Moser said. "It will truly be one of those game-time decisions. He hasn't gone a full practice yet, just been pieces of practices." Playing with Goodine and Jadon Jones, expected to be two of the Sooners' top outside shooters, Moser said he's learned plenty about his team's offense. "When you're down those shooters, it's really a great weapon to know that a lot of other guys can knock down the open shot," Moser said. "It's been a huge takeaway." The Sooners have been led by Jalon Moore, who is averaging 18.8 points per game, and freshman Jeremiah Fears, who is averaging 15.5. Providence has been led by senior guard Bensley Joseph, who is averaging 11.8 points and 4.0 assists per game. Oklahoma has not played a game closer than 16 points yet this season, with an average margin of victory of 24 points. Providence has won its five games by an average of nearly 17 points per game. The teams will square off against either Davidson or No. 24 Arizona in the second round Thursday, with the winners playing each other in one semifinal while the losers play in a consolation semifinal. --Field Level Media

Former Watford striker Andre Gray scored a last-minute equaliser as Wayne Rooney's Plymouth stretched their unbeaten Championship home run to six with a 2-2 draw against the Hornets. Gray smashed home from just inside the box after being teed up by substitute striker Mustapha Bundu in the sixth and final minute of stoppage-time. Watford, who dominated early possession, took a ninth-minute lead when Vakoun Bayo slid in at the far post to beat home keeper Dan Grimshaw and convert Yasser Larouci's left-wing cross. Gray levelled in the 23rd minute with a brilliant right-foot volley to meet skipper Lewis Gibson's long ball from inside his own half. The forward used all his experience to allow the towering ball to drop in front of him before guiding the ball past Daniel Bachmann, at full stretch in the Watford goal, in at the far post. Trending Central defender Ryan Porteous - who had missed an earlier opportunity - made it 2-1 to Watford with a fine finish steering home Mattie Pollock's cross from the right as he slid into the six-yard box. Porteous could have put Watford ahead from a 31st-minute corner, nodded down by Pollock into his fellow central defender's path. But Porteous, side footed wide from close range through a crowded six-yard box. Also See: Download the Sky Sports app Live EFL 2024/25 fixtures on Sky Sports+ Get more EFL to your phone with WhatsApp Watch EFL on Sky with NOW Argyle playmaker Morgan Whittaker came close to putting Plymouth ahead after 26 minutes with an audacious half-volley from long range. Whittaker's shot from 25 yards plus whistled just past Bachmann's post, with the keeper beaten for pace. Striker Michael Obafemi then tried his luck, spinning to send a shot just wide from the edge of the box with a shot on the turn. Grimshaw did well to punch clear an inswinging Giorgio Chakvetadze corner before Watford scored their second. Argyle's on-loan Leeds' midfielder Darko Gyabi tried his luck from 25 yards but his shot on the run dipped just over the bar. Grimshaw was forced into a good save, just under his bar, after Chakvetadze beat two defenders and let fly from the edge of the penalty area after 58 minutes. Gyabi cut inside from the left in the 64th minute but his low shot was easily held by Bachmann, low down at his near post. Sorinola's cross from the right was just too far ahead of Gray, who made contact but could only head wide in the 71st minute as Argyle pressed for a leveller. Grimshaw made a great save with his feet to deny Bayo in the 78th minute after skipper Moussa Sissoko broke from the halfway line on the counter before teeing up the opening goal scorer. But Gray had the final say to earn Argyle a point. The managers Plymouth's Wayne Rooney: To follow... Watford's Tom Cleverley: To follow... The £250,000 is up for grabs with Super 6, and as always it is completely free to play. Entries by 3pm Saturday.None

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Global Animation Software Market Size, Share and Forecast By Key Players-Autodesk, Side Effects Software, Adobe Systems, MAXON Computer, HI Corporation 11-26-2024 08:41 PM CET | Advertising, Media Consulting, Marketing Research Press release from: Market Research Intellect Animation Software Market USA, New Jersey- According to the Market Research Intellect, the global Animation Software market is projected to grow at a robust compound annual growth rate (CAGR) of 9.7% from 2024 to 2031. Starting with a valuation of 12.91 Billion in 2024, the market is expected to reach approximately 22.5 Billion by 2031, driven by factors such as Animation Software and Animation Software. This significant growth underscores the expanding demand for Animation Software across various sectors. The animation software market is experiencing robust growth, fueled by the increasing demand for digital content across various industries, including entertainment, gaming, advertising, and education. As the global demand for high-quality animations in movies, TV shows, and video games continues to rise, the need for advanced animation software has become more critical. Additionally, the widespread adoption of social media platforms and the growing popularity of online video content have further propelled the market. Innovations in virtual reality (VR), augmented reality (AR), and 3D animation are contributing to the evolution of animation software, offering more immersive and interactive experiences. Moreover, the rise of mobile gaming and the increasing number of independent creators have made animation tools more accessible, further expanding the market. With continued technological advancements and greater creative opportunities, the animation software market is poised for steady growth in the coming years. The dynamics of the animation software market are shaped by technological advancements, evolving consumer preferences, and the growing demand for immersive visual experiences. The integration of cutting-edge technologies like AI, machine learning, and real-time rendering is driving innovation in animation software, making it faster, more efficient, and accessible to a wider range of users. As industries such as gaming, film, and advertising increasingly rely on high-quality visual content, there is a growing need for advanced animation tools that offer realistic, dynamic visuals. The market is also influenced by the rise of online platforms and streaming services, which have created new opportunities for animation in digital content. Additionally, the growing popularity of 3D animation and interactive media in advertising and educational content is expanding the scope of animation software, further accelerating market growth and adoption across various sectors. Request PDF Sample Copy of Report: (Including Full TOC, List of Tables & Figures, Chart) @ https://www.marketresearchintellect.com/download-sample/?rid=1939850&utm_source=OpenPr&utm_medium=049 Key Drivers: The growth of the Animation Software market is driven by several key factors. Technological advancements in Animation Software have enabled greater efficiency and enhanced capabilities, spurring adoption across industries. Additionally, the rising demand for sustainable and eco-friendly solutions is pushing companies to innovate and adopt greener practices. Expanding applications in sectors like Animation Software and Animation Software are further contributing to market demand, as these industries seek advanced solutions to streamline operations and enhance product quality. Favorable government policies and incentives in regions such as North America, Europe, and Asia-Pacific support investment and growth. Moreover, an increasing focus on Animation Software for improving operational efficiency and cost-effectiveness is encouraging businesses to embrace new technologies, fostering sustained market expansion. Mergers and Acquisitions Mergers and acquisitions (M&A) play a pivotal role in the Animation Software market, as companies look to expand their capabilities, access new technologies, and strengthen market presence. Leading players engage in strategic acquisitions to consolidate their position and gain a competitive edge. These transactions often facilitate the integration of advanced Animation Software solutions, helping firms broaden their product portfolios and meet growing customer demands. Additionally, M&A activities support companies in achieving economies of scale and penetrating new regional markets, particularly in high-growth areas like Asia-Pacific. Through such strategic alliances, businesses aim to accelerate innovation, enhance operational efficiency, and address evolving market challenges, ultimately driving the overall growth of the Animation Software market. Get a Discount On The Purchase Of This Report @ https://www.marketresearchintellect.com/ask-for-discount/?rid=1939850&utm_source=OpenPr&utm_medium=049 The following Key Segments Are Covered in Our Report By Type 2D Animation 3D Animation Online Animation Other Animation Software By Application Individual Users Enterprises Others Major companies in Animation Software Market are: Autodesk, Side Effects Software, Adobe Systems, MAXON Computer, HI Corporation, Nemetschek, Reallusion, Toon Boom Animation, Serif, NewTek, Zygote Media Group Inc Smith Micro Software, The Foundry Visionmongers, PMG Worldwide, Powtoon Global Animation Software Market -Regional Analysis North America: North America is expected to hold a significant share of the Animation Software market due to advanced technological infrastructure and the presence of major market players. High demand across sectors like Animation Software and Animation Software is driving growth, with the U.S. being a key contributor. Additionally, ongoing investments in R&D and innovation reinforce the region's strong market position. Europe: Europe is projected to experience steady growth, driven by stringent regulatory standards and a rising focus on sustainability in Animation Software practices. Countries like Germany, France, and the UK are leading due to their advanced industrial base and supportive government policies. The demand for eco-friendly and efficient Animation Software solutions is expected to continue fostering market expansion. Asia-Pacific: Asia-Pacific is anticipated to be the fastest-growing region, fueled by rapid industrialization and urbanization. Countries such as China, India, and Japan are driving demand due to expanding consumer bases and increasing investments in infrastructure. The region's robust manufacturing sector and favorable economic policies further enhance growth opportunities in the Animation Software market. Latin America: Latin America and the Middle East & Africa are expected to show moderate growth in the Animation Software market. In Latin America, growth is supported by rising industrial activities in countries like Brazil and Mexico. Meanwhile, in the Middle East & Africa, infrastructure development and an increasing focus on innovation in sectors like Animation Software are key drivers of market expansion. Middle East and Africa: The Middle East and Africa represent emerging markets in the global Animation Software market, with countries like UAE, Saudi Arabia, South Africa, and Nigeria showing promising growth potential. Economic diversification efforts, urbanization, and a young population are driving demand for Animation Software products and services in the region. Frequently Asked Questions (FAQ) 1. What is the current size of the Animation Software market? Answer: The Animation Software market was valued at approximately 12.91 Billion in 2024, with projections suggesting it will reach 22.5 Billion by 2031, growing at a CAGR of 9.7%. 2. What factors are driving the growth of the Animation Software market? Answer: The market's expansion is attributed to several factors, including increased demand for Animation Software, advancements in Animation Software technology, and the adoption of Animation Software across various sectors. 3. Which regions are expected to dominate the Animation Software market? Answer: Regions such as North America, Europe, and Asia-Pacific are anticipated to lead due to the presence of major industry players and growing investments in Animation Software. 4. Who are the key players in the Animation Software market? Answer: Prominent companies in the Animation Software market include Animation Software, Animation Software, and Animation Software, each contributing to market growth through innovations and strategic partnerships. 5. What challenges does the Animation Software market face? Answer: The market faces challenges such as Animation Software, regulatory compliance, and competition from alternative solutions. However, ongoing advancements aim to address these issues. 6. What are the future trends in the Animation Software market? Emerging trends include the integration of Animation Software technology, sustainability practices, and digital transformation in processes, all expected to shape the market's future. 7. How can businesses benefit from the Animation Software market? Answer: Businesses can leverage growth opportunities in the Animation Software market by adopting new solutions, enhancing operational efficiency, and expanding their offerings to meet evolving consumer demands. 8. Why invest in a Animation Software market report from MRI? Answer: MRI's report provides in-depth analysis, future projections, and key insights to support strategic decision-making, enabling businesses to stay competitive and capitalize on growth trends in the Animation Software market. 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Bob Dylan biopic is an immaculate portrayal of grumpy singer’s rise to fame – sadly the women are not rounded charactersMIAMI — As her students finished their online exam, Arlet Lara got up to make a . Her 16-year-old son found her on the kitchen floor. First, he called Dad in a panic. Then 911. “I had a stroke and my life made a 180-degree turn,” Lara told the Miami Herald, recalling the medical scare she experienced in May 2020 in the early months of the COVID pandemic. “The stroke affected my left side of the body,” the North Miami woman and former high school math teacher said. Lara, an avid runner and gym goer, couldn’t even walk. “It was hard,” the 50-year-old mom said. After years of rehabilitation therapy and a foot surgery, Lara can walk again. But she still struggles with moving. This summer, she became the first patient in South Florida to get an implant of a new and only FDA-approved nerve stimulation device designed to help ischemic stroke survivors regain movement in their arms and hands. This first procedure was at Jackson Memorial Hospital in Miami. Lara’s rehab was at at the Christine E. Lynn Rehabilitation Center for The Miami Project to Cure Paralysis, part of a partnership between Jackson Health System and UHealth. Every year, thousands in the United States , with one occurring every 40 seconds, according to the U.S. Centers for Disease Control and Prevention. The majority of strokes are ischemic, often caused by blood clots that obstruct blood flow to the brain. For survivors, most of whom are left with some level of disability, the Vivistim Paired VNS System, the device implanted in Lara’s chest, could be a game changer in recovery, said Dr. Robert Starke, a UHealth neurosurgeon and interventional neuroradiologist. He also serves as co-director of endovascular neurosurgery at Jackson Memorial Hospital, part of Miami-Dade’s public hospital system. Arlet Lara, the first patient in South Florida to get an FDA-approved nerve stimulation implant, right, runs into her rehabilitation neurology physician Dr. Gemayaret Alvarez, before her physical therapy appointment on Monday, Sept. 9, 2024, at Lynn Rehabilitation Center at Jackson Memorial Hospital. The implant is designed to help stroke survivors regain function in their arms. (Alie Skowronski/Miami Herald/TNS) Arlet Lara, the first patient in South Florida to get an FDA-approved nerve stimulation implant designed to help stroke survivors regain function in their arms, goes through exercises while her therapist activates the device during her physical therapy appointment on Monday, Sept. 9, 2024, at Lynn Rehabilitation Center at Jackson Memorial Hospital. The activation works as positive reinforcement to her muscles when she completes the exercise correctly. (Alie Skowronski/Miami Herald/TNS) Arlet Lara, the first patient in South Florida to get an FDA-approved nerve stimulation implant, does an exercise while Neil Batungbakal, rehabilitation therapist, activates the implant with the black trigger during her physical therapy appointment on Monday, Sept. 9, 2024, at Lynn Rehabilitation Center at Jackson Memorial Hospital. The implant is designed to help stroke survivors regain function in their arms. The activation works as positive reinforcement to her muscles when she completes the exercise correctly. (Alie Skowronski/Miami Herald/TNS) Arlet Lara, the first patient in South Florida to get an FDA- approved nerve stimulation implant, does an exercise while Neil Batungbakal, rehabilitation therapist, activates the implant with the black trigger during her physical therapy appointment on Monday, Sept. 9, 2024, at Lynn Rehabilitation Center at Jackson Memorial Hospital. Arlet Lara, the first patient in South Florida to get an FDA-approved nerve stimulation implant, right, runs into her rehabilitation neurology physician Dr. Gemayaret Alvarez, before her physical therapy appointment on Monday, Sept. 9, 2024, at Lynn Rehabilitation Center at Jackson Memorial Hospital. The implant is designed to help stroke survivors regain function in their arms. (Alie Skowronski/Miami Herald/TNS) The Vivistim Paired VNS System is a small pacemaker-like device implanted in the upper chest and neck area. Patients can go home the same day. The U.S. Food and Drug Administration in 2021 to be used alongside post-ischemic stroke rehabilitation therapy to treat moderate to severe mobility issues in hands and arms. Lara’s occupational therapist can activate the device during rehabilitation sessions to electrically stimulate the vagus nerve, which runs from the brain down to the abdomen and regulates various parts of the body’s nervous system. The electrical stimulation rewires the brain to improve a stroke survivor’s ability to move their arms and hands. Lara also has a magnet she can use to activate the device when she wants to practice at home. Her therapy consists of repetitive tasks, including coloring, pinching cubes and grabbing and releasing cylindrical shapes. After several weeks of rehabilitation therapy with the device, Lara has seen improvement. “Little by little, I’m noticing that my hand is getting stronger. I am already able to brush my teeth with the left hand,” she told the Miami Herald in September. Since then, Lara has finished the initial six-week Vivitism therapy program, and is continuing to use the device in her rehabilitation therapy. She continues to improve and can now eat better with her left hand and can brush her hair with less difficulty, according to her occupational therapist, Neil Batungbakal. Lara learned about the device through an online group for stroke survivors and contacted the company to inquire. She then connected them with her Jackson medical team. Now a year later, the device is available to Jackson patients. So far, four patients have received the implant at Jackson. Starke sees the device as an opportunity to help bring survivors one step closer to regaining full mobility. Strokes are a leading cause of disability worldwide. While most stroke survivors can usually recover some function through treatment and rehabilitation, they tend to hit a “major plateau” after the first six months of recovery, he said. Vivistim, when paired with rehabilitation therapy, could change that. Jackson Health said results of a clinical trial published in the peer-reviewed medical journal in 2021 showed that the device, “when paired with high-repetition, task-specific occupational or physical therapy, helps generate two to three times more hand and arm function for stroke survivors than rehabilitation therapy alone.” The device has even shown to benefit patients 20 years from their original stroke, according to Starke. “So now a lot of these patients that had strokes 10-15 years ago that thought that they would never be able to use their arm in any sort of real functional way are now able to have a real meaningful function, which is pretty tremendous,” Starke said. Vivistim’s vagus-nerve stimulation technology by researchers at the University of Texas at Dallas’ Texas Biomedical Device Center and is being sold commercially by Austin-based MicroTransponder, a company started by university graduates. Similar devices are used to . For Lara, the device is a new tool to help her recovery journey. “Everything becomes a challenge so we are working with small things every day because I want to get back as many functions as possible,” Lara said. Patients interested in Vivistim should speak with their doctor to check their eligibility. The FDA said patients should make sure to discuss any prior medical history, including concurrent forms of brain stimulation, current diathermy treatment, previous brain surgery, depression, respiratory diseases and disorders such as asthma, and cardiac abnormalities. “Adverse events included but were not limited to dysphonia (difficulty speaking), bruising, falling, general hoarseness, general pain, hoarseness after surgery, low mood, muscle pain, fracture, headache, rash, dizziness, throat irritation, urinary tract infection and fatigue,” the FDA said. MicroTransponder says the device is “covered by Medicare, Medicaid, and private insurance with prior authorization on a case-by-case basis.”

California to consider requiring mental health warnings on social media sitesTrump’s latest tariff plan aims at multiple countries. What does it mean for the US?Neuer gets sent off for 1st time and Bayern Munich exits German Cup early again

Trump’s latest tariff plan aims at multiple countries. What does it mean for the US?Is Enron back? If it's a joke, some former employees aren't laughingBoth Oklahoma and Providence are hoping they'll have key pieces back in place when the two undefeated teams square off in the first round of the Battle 4 Atlantis on Wednesday in Paradise Island, Bahamas. The Friars (5-0) are expected to have Bryce Hopkins available, according to a report from Field of 68. Hopkins was averaging 15.5 points and 8.6 rebounds last season before suffering a torn anterior cruciate ligament Jan. 3. He returned to full-go practices last week, and Tuesday, Providence coach Kim English said Hopkins would be a "game-time decision" against the Sooners. "It's been a process," English said. "We're not rushing it." But English praised Hopkins' progress since the Friars' last game, Nov. 19, when Hopkins went through pregame warmups. "I thought he looked better than I remembered," English said. "He's been in our system for the past year. His patience, his understanding, his versatility on offense and defense ... it's been great to see him in practice." The Sooners (4-0) are hopeful that they'll get Brycen Goodine back. Goodine played for the Friars for two seasons from 2020-22 before transferring to Fairfield for two seasons and then to Oklahoma this offseason. Goodine suffered an ankle injury in the Sooners' opener Nov. 4 and has not played since. "He's a really tough kid and trying to push through it," Oklahoma coach Porter Moser said. "It will truly be one of those game-time decisions. He hasn't gone a full practice yet, just been pieces of practices." Playing with Goodine and Jadon Jones, expected to be two of the Sooners' top outside shooters, Moser said he's learned plenty about his team's offense. "When you're down those shooters, it's really a great weapon to know that a lot of other guys can knock down the open shot," Moser said. "It's been a huge takeaway." The Sooners have been led by Jalon Moore, who is averaging 18.8 points per game, and freshman Jeremiah Fears, who is averaging 15.5. Providence has been led by senior guard Bensley Joseph, who is averaging 11.8 points and 4.0 assists per game. Oklahoma has not played a game closer than 16 points yet this season, with an average margin of victory of 24 points. Providence has won its five games by an average of nearly 17 points per game. The teams will square off against either Davidson or No. 24 Arizona in the second round Thursday, with the winners playing each other in one semifinal while the losers play in a consolation semifinal. --Field Level Media

Former Watford striker Andre Gray scored a last-minute equaliser as Wayne Rooney's Plymouth stretched their unbeaten Championship home run to six with a 2-2 draw against the Hornets. Gray smashed home from just inside the box after being teed up by substitute striker Mustapha Bundu in the sixth and final minute of stoppage-time. Watford, who dominated early possession, took a ninth-minute lead when Vakoun Bayo slid in at the far post to beat home keeper Dan Grimshaw and convert Yasser Larouci's left-wing cross. Gray levelled in the 23rd minute with a brilliant right-foot volley to meet skipper Lewis Gibson's long ball from inside his own half. The forward used all his experience to allow the towering ball to drop in front of him before guiding the ball past Daniel Bachmann, at full stretch in the Watford goal, in at the far post. Trending Central defender Ryan Porteous - who had missed an earlier opportunity - made it 2-1 to Watford with a fine finish steering home Mattie Pollock's cross from the right as he slid into the six-yard box. Porteous could have put Watford ahead from a 31st-minute corner, nodded down by Pollock into his fellow central defender's path. But Porteous, side footed wide from close range through a crowded six-yard box. Also See: Download the Sky Sports app Live EFL 2024/25 fixtures on Sky Sports+ Get more EFL to your phone with WhatsApp Watch EFL on Sky with NOW Argyle playmaker Morgan Whittaker came close to putting Plymouth ahead after 26 minutes with an audacious half-volley from long range. Whittaker's shot from 25 yards plus whistled just past Bachmann's post, with the keeper beaten for pace. Striker Michael Obafemi then tried his luck, spinning to send a shot just wide from the edge of the box with a shot on the turn. Grimshaw did well to punch clear an inswinging Giorgio Chakvetadze corner before Watford scored their second. Argyle's on-loan Leeds' midfielder Darko Gyabi tried his luck from 25 yards but his shot on the run dipped just over the bar. Grimshaw was forced into a good save, just under his bar, after Chakvetadze beat two defenders and let fly from the edge of the penalty area after 58 minutes. Gyabi cut inside from the left in the 64th minute but his low shot was easily held by Bachmann, low down at his near post. Sorinola's cross from the right was just too far ahead of Gray, who made contact but could only head wide in the 71st minute as Argyle pressed for a leveller. Grimshaw made a great save with his feet to deny Bayo in the 78th minute after skipper Moussa Sissoko broke from the halfway line on the counter before teeing up the opening goal scorer. But Gray had the final say to earn Argyle a point. The managers Plymouth's Wayne Rooney: To follow... Watford's Tom Cleverley: To follow... The £250,000 is up for grabs with Super 6, and as always it is completely free to play. Entries by 3pm Saturday.None

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